Call of Duty Warzone Will Only Continue to Evolve with New Update Adding to the Excitement!

Back a couple of weeks ago, Call Of Duty Warzone released a brand new resurgence map which is known as Vondel, which is a highly vibrant and suburban set in the Netherlands, but at the time of release had a few issues which caused many gamers to be quite annoyed as Vondel was released with dynamic weather of a thick fog that would randomly cover the map causing many gamers to be quite annoyed.

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What are the issues with this dynamic weather update?

Call Of Duty Warzone Will Only Continue To Evolve

Since the release of this update, the developers of Call Of Duty Warzone have released an update reducing the amount of fog that was plaguing the beautiful setting of Vondel, and this has received a lot of positive responses from the player base. Even though this has pleased many gamers, some believe that the fog can be removed in its entirety as they have stated, “The map is beautiful and its colours vibrant, but we can’t see it because of the amount of fog.” which has led many gamers to request that the fog be removed so that they can experience this new map properly.

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Many gamers, when this feature was released with Vondel, pointed out how thick the fog actually was, which has led to the update reducing the fog, but it has still been a running issue with Vondel as many gamers still have the issue with not being able to see through the fog and being killed by enemies that they cannot see this may not be as often, but it is still rather frustrating.

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Will Raven Software learn from this mistake?

Call Of Duty Warzone Will Only Continue To Evolve

Unfortunately, Raven Software has already proven that they will not learn from this mistake as they already used a dynamic weather system back in season three of Call Of Duty Warzone on their Al Mazrah map, as there used to be a sandstorm that would cover about a quarter of the map in Al Mazrah city which made a rather irritating and coverless area of the map to be blanketed in a sandstorm cover.

The issue with this was the fact that the sandstorm was so thick that it became nearly impossible to see half of the players that were in the area, and just like Vondel had, many players died to an unknown killer as they couldn’t see very far ahead of them let alone on top of the giant skyscrapers that filled this city. As of season 4, this dynamic weather has been removed from Al Mazrah but was used in Vondel, proving that Raven Software did not learn from their mistake, but we can only hope that they do.

What do you think about this dynamic weather? Has it affected your looting and shooting? Or are you happy that it is already gone? Let us know in the comments!

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Written by Liam Magee

Greetings! My name is Liam and I am a journalist from Liverpool, UK I am very passionate about gaming and love to talk about it. I enjoy all types of games from JRPGs to fighting games in all different kind of genres from fantasy to horror.

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