Starfield – The Best Tips to Build the Best Ships

Starfield

With the release of Starfield earlier this month players have been given the ability to take a trip across the galaxy in Bethesda’s latest game on their very own custom-built ships.

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However, are you building your ships in the best possible way? Is your spacecraft not only be fast, but does it protect you from any threats that may come your way? Well there are some tips for how to build a ship that will see a player long into the game, offering security and usability to the experience.

Starfield
Starfield offers a vast ship-building experience.

Here are some tips and tricks to make sure players pick the best possible options while creating their ships.This will offer some advice to those just starting out in the game to get a better idea of what’s required and to become a world-class starship captain.

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Starfield: What’s in a Ship?

starfield
Starfield ship editor allows for amazing levels of customization.

Traveling across the Galaxy requires many skills and tools most important is a ship and Starfield offers no exception to this rule offering players large amounts of customization. In an easy to use ship builder fans have already been able to make amazing creations from their favorite franchises such as Star Wars.

Read More: How to build the USS Enterprise in Starfield

Ships are so vital within the game, however, players must be very aware that they will face many threats along their travels into deep space. So, building a ship that will be safe, but also able to carry crew and supplies is a must.

The first things fans must remember are the class of ship they are making, either an A, B, or C class ship will require different aspects.

Class A ships are fast and mobile, however they offer a lower level of fire power, Class B ships are the most evenly balanced allowing the player a good level of mobility and a moderate level of firepower, and a Class C ship being less mobile, allows for a much higher level of fire power and damage.

It is important to note that the different classes of ships cost different amounts with class C reactors costing quite a bit. Players need to be aware of how much a ship will cost before building, so as not to run out of money before the ships can be completed.

Don’t Forget The Essentials.

It’s important that when building a ship all the essential parts are there. While no two ships are going to be exactly alike, it’s important to remember these parts as they could mean the difference between a good ship and a great ship.

Read more: Infinite space isn`t Stanfield’s biggest threat

  • Every Ship needs a cockpit, as this is where all the important aspects of the flying take place.
  • An engine is also needed, but don’t forget that it needs to be powerful enough to power the mass of the ship, too small and the ship wont be going anywhere.
  • What good is your ship without fuel, don’t forget that this needs to be able to accommodate the length of your voyage. It’s not going to be the most fun if you run out of fuel in deep space.
  • The reactor within your ship is the basis for which the rest of the ship is built upon. It is the part of the ship that determines what parts can and cannot be used as well as the class of your vessel.
  • It’s all well and good being able to fly the ship ,but landing gear must not be forgotten as they are needed to prevent crashing into the ground. It would be a waste to make the trip if you cant explore once you arrive.
  • Lets not forget the Grav Drive allowing you to jump across gravity and remember the more you upgrade this the further you can jump.

So those are some helpful tips for building better ships in Starfield when traversing the galaxy. It gives the best possible chance to players but in essence there are three important things to remember. The class of the ship, making sure the essentials are all there, and don’t forget to watch your spending these parts can be costly.

Most importantly don`t forget to have fun Starfield looks incredible with many vast landscapes and with this guide hopefully players will be able to explore every inch.

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Written by Stuart Murray