She-Hulk: Attorney At Law is the newest Marvel Cinematic Universe creation, created and written by Jessica Gao with Kat Coiro leading the directing team. The Orphan Black star Tatiana Maslany has played the lead role of Jennifer Walters, a lawyer specializing in cases involving superhumans. After cross-contamination of blood with her cousin, Dr. Bruce Banner(played by Mark Ruffalo) becomes the 6-foot-7-inch superhero known as She-Hulk.
Besides Maslany and Ruffalo, the cast includes Jameela Jamil, Ginger Gonzaga, Benedict Wong, and Tim Roth. The first full trailer, released on 18 May 2022, was criticized for unconvincing CGI as many considered.
Also read: She-Hulk: Attorney At Law’s First Trailer Reveals Release Date – FandomWire
Did She-Hulk‘s criticism open a can of worms?
The series is set to release soon, despite the criticism. Even though Marvel Cinematic Universe has been criticized before, this time it is about VFX artists and the toxic work environment of MCU. Many VFX artists have opened up about working at Marvel Studios through Reddit threads. An anonymous artist, who had worked at Marvel, said:
“Working on Marvel projects ends up being incredibly stressful, and this is a widely known issue throughout the VFX industry, it’s not specific to any one VFX house.”
She-Hulk criticized for bad CGI?
Marvel is infamous for its heavy use of CGI to design war scenes, destruction, and even an entire character. Some have pointed out that the ‘She-Hulk’ looks more like Shrek than Hulk. The trailer uploaded had been compressed to reduce the file size which results in lower quality of the video. These same issues didn’t plague Hulk’s trailer due to his face detailings.
Also read: The Real Reason Behind She-Hulk’s Bad CGI, Revealed – FandomWire
Did the cast of She-Hulk defend MCU or supported the VFX artist?
Tatiana Maslany, along with Jessica Gao and Kat Coiro, has released their statements amid the controversies.
Tatiana Maslany: “I feel incredibly, like, deferential to how talented these artists are and how quickly they have to work, obviously, like much quicker than probably should be given to them, in terms of like churning these things out. I do think that we have to like be super conscious of how the work conditions aren’t always optimal and that they’ve made these amazing strides in this industry. I watch it and it doesn’t look like a cutscene from a video game. I can see the character’s thoughts. I feel very in awe of what they do.”
JGao: “It’s terrible that a lot of artists feel rushed and feel that the the workload is too massive. I mean, I think everybody on this panel stands in solidarity with all workers and is very pro-good working conditions.”
Coiro: “We’re not behind the scenes on these long nights and days. If they’re feeling pressure we stand with them and we listen to them. I do think that has to do with our culture’s belief in their ownership of women’s bodies. There’s a lot of talk about her body type. We based her a lot on Olympian athletes, not bodybuilders, but I think if we’d gone the other way, we would be facing the same critique. I think it’s very hard to win when you make women’s bodies.”
These statement in support of the VFX artists seems like damage control over the bad press regarding their CGI.
She-Hulk: Attorney at Law will be released on 18 August 2022.
Source: SCREEN RANT