Bethesda’s upcoming space adventure, Starfield, is being touted as the studio’s masterpiece, 25 years in the making. The game’s huge delay caused a lot of fans to wonder if the long wait would be worth it in the end. Starfield Game Director, Todd Howard, showcased the game’s new live-action trailer at Gamescom a few days back on the opening night of the mega event and has already got fans hooked and hyped for the game.
Starfield requires a highly specced setup for desktop gamers to fully experience the game in 4K at 60 FPS. In Xbox Series X and Series S, however, the game is locked at 30 FPS with the Series X capable of achieving 4K resolution while the Series S will max out at 1440p. The first gameplay footage was shown last year after a long wait, post which the game was delayed further by a year. However, as more and more details have come out, comparisons have shown that the game has only gotten better with time with all the developments made thus far.
Bethesda’s Interstellar Space Adventure, Starfield, Looks Crisp and Clear
A lot of fans noticed the dull, dark background on footage shown last year which eventually had a lot of critics and gamers alike, quite worried for the game. The game’s delay further had gamers quite impatient who shared the history with Bethesda’s titles releasing buggy and “half-baked”, with both Skyrim and Fallout 4 as prime examples to this day. A game as big as Starfield might not be 100% bug-free but there’s now a lot of positivity over the game being the least buggy game to come out of Bethesda Game Studios.
https://twitter.com/starfieldbeyond/status/1692309499627831434
As mentioned in the tweet above, Starfield is said to be released with the build number v1.6.35.0, which can only mean a polished work will be released in the end. Fallout 4 was, for comparison, launched with build number v1.1.0.0 which meant a very early build, as was evident with the game filled with bugs post-release.
Fans Chime in With Hopes To Have A Smooth Gameplay Post Launch
While numbers may not directly mean a bug-free game, the number of iterations might just be a good indication of the studio’s attempts at a satisfactory release of the massive game. A lot of fans also chimed in with their opinion and hopes for a release with the least amount of bugs, albeit a lot of them will still be discovered post-release.
https://www.reddit.com/r/Starfield/comments/15ylz4v/the_elevator_scene_june_2022_official_gameplay/
This video shared on Reddit shows a rather gloomy scene being lit up considerably with a lot of elements in the scene in high detail. Fans were quick to notice a lot of things being much improved in the short clip, raising hopes for the game to be a lot better than previously imagined.
Comparisons of previous Bethesda games, along with games from other studios having a delayed release, have all led to fans now being more and more hopeful of a smooth experience upon release. There might still be a lot of launch-day updates and patches on their way, so gamers should expect to have some room ready to accommodate the big updates.
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Starfield Recommended Specs For Optimal Performance Is No Joke
For the game to run in the best performance possible, at 4K resolution running 60 FPS on desktops/laptops, gamers better be prepared with a mighty rig. The recommended specs list is not for everyone, as apart from the latest Windows 10/11 builds, with DirectX 12, and an SSD with at least 125 GB available space, gamers must also ensure the rig has 16 GB RAM and either the Intel’s 10th gen i5 processor or AMD’s Ryzen 5 3600X.
As for the recommended GPUs, they should be either NVIDIA’s RTX 2080 or AMD’s Radeon RX 6800 XT. These given specs should let players have the full 4K 60fps experience without much stress, once the game comes out. Starfield releases in the US on the 6th of September, this year and once released, the game will answer further uncertainties regarding the game’s performance and bugs.
Source: GamesRadar