“Day one patch notes have already made me sad”: Starfield Is Not a Flawless Game From Bethesda But Fans Love the Bugs For a Strange Reason

Starfield Is Not a Flawless Game From Bethesda But Fans Love the Bugs For a Strange Reason

Starfield is considered a game that’s 25 years in the making, but last year’s first look at the game disappointed the gaming community when the visuals looked quite bleak and dark. The studio took another year to work on the game and update it, further worrying the gaming community. Bethesda finally released the official trailer back in June this year, and also showcased the game at Gamescom a few days back, showing never-before-seen glimpses that have got gamers everywhere hyped as the game looks visually amazing, which is also quite unlike Bethesda!

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With the game now getting ever so closer to the release date of 6th September, gamers will finally see their long wait end and finally get a hands-on experience. As strange as it seems with the long-awaited game being touted by Bethesda to be the least buggy game to be released, gamers feel they might miss the old experience of playing a signature Bethesda game, that’s filled with bugs.

Related: Expectations Reach a High as Starfield Fans Complain About “Boundary Reached” Restriction

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Starfield Leaks Have Not Hurt The Game’s Hype, Bethesda Working Towards a Near-Perfect Release

Starfield is all set for a grand release next week
Starfield is all set for a grand release next week

A few days back, a Redditor shared some gameplay clips, as he was said to have already played the game for nearly 40 hours. Gamers were seen divided over how the visuals looked as some players chimed in saying the game might just “eat CPUs”. Framerates dropping and visuals looking way worse than what was showcased in Gamescom, led many to ponder if Starfield requires a lot more than what was listed as recommended system requirements for the game.

https://www.reddit.com/r/GamingLeaksAndRumours/comments/1644erd/pc_performance_leak/

Others were not as worried about the game, as they tossed the whole debate by saying if the game runs as smoothly as it was shown to be in the shared clips, on a rig with a two-year-old GPU, they’d still be down to try the game regardless.

https://www.reddit.com/r/GamingLeaksAndRumours/comments/1644erd/pc_performance_leak/jy6dtmj/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

Regardless of the debates on the game’s performance being weighed in from all the leaked clips and screengrabs, the gaming community is majorly just happy to wait and experience the game, as the game’s still getting patches and updates. All the updates point towards a game with not as many major bugs as gamers have to expect from a Bethesda game, and this has raised the hopes of gamers everywhere.

Game Director, Todd Howard, has also mentioned how the entire team back at Bethesda is on their toes as they play and replay the game to find and squash all known bugs.

Also Read: Expectations Reach a High as Starfield Fans Complain About “Boundary Reached” Restriction – FandomWire

Patches and Updates Keep Fixing Starfield Bugs, A Mixed and Strange Feeling Among Gamers

Starfield is more than just a release for Todd Howard, it's a legacy.
Starfield is more than just a release for Todd Howard, it’s a legacy.

Bethesda is quite infamous among the gaming community, after having faced repeated games from the studio with several day-one bugs. While Fallout 76 still ranks as the buggiest Bethesda game to date, gamers still face glitches in several other major titles like Skyrim, Fallout 4, and Morrowind. So, when news came out that Bethesda is releasing the least buggy game with Starfield, the game

https://www.reddit.com/r/Starfield/comments/1659frp/day_one_patch_notes_have_already_made_me_sad_that/?utm_source=share&utm_medium=web2x&context=3

https://www.reddit.com/r/Starfield/comments/1659frp/day_one_patch_notes_have_already_made_me_sad_that/jyd2vgm/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

Gamers have also been sharing their memories of the craziest bugs they’ve encountered in past Bethesda games.

https://www.reddit.com/r/Starfield/comments/1659frp/day_one_patch_notes_have_already_made_me_sad_that/jydcs02/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

https://www.reddit.com/r/Starfield/comments/1659frp/day_one_patch_notes_have_already_made_me_sad_that/jydezak/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

It’s almost ironic to see the gaming community who bashed Bethesda for the several bugs, now fearing the new title to be void of any such obvious glitches. It’s still a massive game, and there might still be bugs creeping out of the least expected places, especially since the game requires just as massive a rig for a smooth experience.

Related: “These are the games in our DNA”: Starfield Designer Reveals How Bethesda Relentlessly Churns Out Open World Masterpieces

Starfield Said To Have Religion As Game’s Core

A Screengrab From Starfield, Bethesda' Upcoming Interstellar Game
A Screengrab From Starfield, Bethesda’ Upcoming Interstellar Game

Starfield‘s Lead Designer, Emil Pagliarulo, recently opened up about having touched upon the aspects of Religion and God for the game. He mentioned how they really wanted to dig into the theological aspects, unlike most modern games. He also went on to say that Bethesda did traverse on it with caution, as he thought Religion was “a way to talk about these big concepts but not dive too far down the rabbit hole — you don’t want to offend people.”

Pagliarulo also revealed how he got more clarity when he worked with Shane Liesegang, one of the writers for the game. Liesegang was said to have been studying to be a Jesuit Priest when Pagliarulo consulted with him on all the different aspects and together worked on making things more believable. September 6th is not too far away for Starfield‘s global release when all will be revealed.

Source: Gaming Bible

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Written by Ayoub Hassan Adur

Ayoub Hassan has been a Translation Industry professional having worked for almost 14 years in the industry before turning to Content Writing. Ayoub is from Chennai and did his Bachelor's in Computer Science. He loves Gaming and has also written news stories in the gaming industry for two other websites before joining FandomWire Gaming.

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