Gamers had been waiting to get their hands on Starfield for many years, and their patience finally bore fruit on September 1 as the game’s early access launched. Throughout release history, developer, Bethesda, has ensured its titles are a safe space for modders to unleash their creativity to create something extraordinary. Which is why the studio has called its anticipated space RPG a “modder’s paradise” because of the extent to which the game allows its players to modify it.
Bethesda’s love and appreciation for its modding community can clearly be seen, as a modder was hired by the developer to work on lighting and other graphics for Starfield.
Also Read: “We embrace chaos”: Pete Hines Excuses Bugs after Promising Near Bugless Starfield Release
A Modder Worked on the Lighting and Clutter for Starfield
Bethesda just came up with the best way to give back to its modding community by hiring a well-known modder to work on clutter and lighting for Starfield. Just a while after the early access of the game was released, the modder announced to the “community” that she’s now officially “a Starfield developer.” This should give a lot of motivation to other modders as well, especially those who want their work to be properly recognized by the studio.
If you’re someone who enjoys playing video games and wants to work for the studio behind Starfield as well, modding Bethesda’s games seems like an effective starting point. This is not even the first time that the studio has hired a member of its huge modding community. Ryan Johnson, who created mods for Fallout: London a few years ago, was hired by Bethesda as a level designer for Fallout 76.
Elianora, or Emmi Junkkari, was a member of Bethesda’s modding community, and she just shared that the developer hired her as an additional lighting artist for its latest title, Starfield. Elianora’s notable work includes creating mods for player homes and outfits in previous Bethesda titles, such as the Breezehome replacement she made for Skyrim Special Edition, which has been downloaded a whopping 1.5 million times.
Another one of her popular modding contributions was Eli’s Armour Compendium for Fallout 4, which basically consisted of 20 accessories and 50 armor suits, and that has been downloaded around three million times from the Nexus Mods page.
Elianora: From a Skryim Modder to a Starfield Lighting Artist
Prior to her involvement in Starfield, another mod created by Elianora that should be mentioned may be smaller in size, but is quite famous among the community. Players found out that while using Inigo in the Anniversary Edition/Creation Club for Skyrim, the Bloodchill Cavern’s entrance became inaccessible. However, with the help of Elianora’s Bloodchill Manor Patch mod, that issue was swiftly taken care of, which is why it is so appreciated by many players.
Elianora announced her Starfield hiring through a post on X, admitting she had known a lot about Bethesda’s game even before its early access launched. She continued by saying that she “faked” her “surprise” at various aspects of the RPG, including “the awesome level of detail of the environments.” Moreover, she stated that she had been pretending to be in “total unexpected awe” of the game’s “clutter,” further admitting that she “placed” a lot of it in the game herself.
Does Elianora’s Starfield story motivate you to give modding a shot? Will you try to get hired by Bethesda for future titles as well? Let us know in the comments!
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Source: Twitter/X
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